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| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1 | ||||||
| normal | 40 | 100 | 35 | |||
| A full-body charge attack. | ||||||
| ProtectLevel: 1 | ||||||
| normal | 0 | 100 | 10 | |||
| Foils attack that turn. It may fail. | ||||||
| SelfdestructLevel: 1 | ||||||
| normal | 200 | 100 | 5 | |||
| Powerful but makes the user faint. | ||||||
| RolloutLevel: 1 | ||||||
| rock | 30 | 90 | 20 | |||
| Attacks 5 turns with rising power. | ||||||
| Take DownLevel: 12 | ||||||
| normal | 90 | 85 | 20 | |||
| A tackle that also hurts the user. | ||||||
| Rapid SpinLevel: 17 | ||||||
| normal | 50 | 100 | 40 | |||
| A high-speed spinning attack. | ||||||
| BideLevel: 20 | ||||||
| normal | 0 | 100 | 10 | |||
| Waits 2-3 turns & hits back double. | ||||||
| CurseLevel: 23 | ||||||
| normal | 0 | 100 | 10 | |||
| Works differently for ghost-types. | ||||||
| SpikesLevel: 28 | ||||||
| ground | 0 | 100 | 20 | |||
| Hurts foes when they switch out. | ||||||
| Pin MissileLevel: 32 | ||||||
| bug | 25 | 95 | 20 | |||
| Fires pins that strike 2-5 times. | ||||||
| ExplosionLevel: 36 | ||||||
| normal | 250 | 100 | 5 | |||
| Very powerful but makes user faint. | ||||||
| EndureLevel: 42 | ||||||
| normal | 0 | 100 | 10 | |||
| Always leaves at least 1HP. | ||||||
| Double EdgeLevel: 46 | ||||||
| normal | 120 | 100 | 15 | |||
| A tackle that also hurts the user. | ||||||
| Zap CannonLevel: 50 | ||||||
| electric | 120 | 50 | 5 | |||
| An attack that always paralyzes. | ||||||